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Real Historical Battle
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It is over… the Gettysburg reenacment (solo wargaming to a point) took me 63 “days” in real time… not continuosly OF COURSE!… there were real life intrusions on the project (trips, business, contracts… you name it!)… but the obvious bonus fact of having a permanent big table (green top if you like)… payed off. It has been a long life project… I wanted to do Gettysburg for years (even when I was napoleonic wargaming in 25MM).
Well, as the expected anticlimax I give you 3rd day PartII. I was satisfied with the result (you can not have it at regimental level… but you can wargame at regimental level parts of it).
Pics will show you “Pickett’s charge” (because Heth was inconscious) it has gone down in History with that name… but was a pell-mell of scraped brigades from Ist Corps and III Corps… and Pickett’s were the only “fresh” troops of the lot.
Lee gambled hard and lost… the conflict would last for nearly two years more but the men the South lost as casualties were not there anymore. Stonewall Jackson had already said that the South lacked the manpower to explote a victory…
A sad affair (as war always is)… you are deeply affected even wargaming it!






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The third day of the battle General Lee after having attacked both flanks on previous days… designs a grand attack by 13 brigades (as much as a Corps but amalgamated from Ist and IInd)… Picket’s Division been the only fresh troops for the attack.
It would be preceded by an Artillery action of a massed guns battery. It would be effective to a less degree than hoped, much overshooting the target… (and quite defective ammo sometimes).
The Confederate Cavalry tries to join the main battlefield on the rear of the Union… but would be stopped in a draw fight (inconclusive)… and prevented by the Union Cavalry to complete that objective.
The battle is ready for the grand final…
Enjoy!





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The second day at Gettysburg saw hard fighting, it has been said that General Lee intended an envelopping attack clockwise: first Longstreet, then Hill (Anderson Division) and then Ewell.
It went like that more or less in my tabletop.
The Peach Orchard, the Whratfield and the Valley of Death were a place of hard fighting… IIIrd Corps (Union) made a gallant defense but was spent and had to retreat. Luckily for General Meade reinforcements come on in the nick of time.
Little Round Top (truly enough) went like an History book… Vincent had very good dice throws.
Anderson also did a half hearted attack (not for the real men involved I guess).
And Ewell was not at his best but nearly one Brigade went through the Union defenses… but there no fresh troops available and the Union quickly plugged the gap.
It was hard work wargaming it (so to say) SOLO… but now Dusk has fallen and the Confederate Army has not broken the Union line.
Hope you enjoy!









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At last Longstreet attacks with his two divisions. Ewell would delay his for two more hours.
As a reenactment, it proved quiet right about Hood he was wounded early in the fight… curiously the dice favoured Union III Corps and they offered an spirited fight.
The morning in Culp’s hill has been well employed entrenching the position.






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Sickles III Corps is out “in the air” on the Union left flank… on the right flank “the fish hook” is in position because Slocum ha reinforced the position with the XII Corps.
Longstreet’s two divisions in the field (Hood and McLaws) are ending his roundabout and complicated march (because of delays and changes of direction to avoid visual detection).
All is ready fo the afternoon clash!
Enjoy!






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It took me a long time to retake the “game”… a trip and real life interfering…
All troops are on the table (even the one’s that will arrive on the third of July as there was place to put them on).
If General Lee has had the aerial perspective I got he would have been shocked by the strenght of the Union position and the numbers of the Army of the Potomac.
In the pics you have General Meade original dispositions… some will move along as per III Corps (forward) and the reinforcement of Culp’s Hill.
Seriously, once i started putting the brigades into place I realized the hopeless situation of the Confederates attacking an entrenched superior Army uphill.
Well, I love recreating those battles on the tabletop but I am getting too old and prone to anguish when I imagine the real life casualties… if you know what I mean!
Enjoy!




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All the scenery has been “slided” up North to have more room for the second day.
Still under construction (thought it would be quicker!)…
Union troops concentrate in Cemetery Ridge…
Longstreet has not arrived yet… no news of Stuart.
Union troops will arrive and deploy during the night (and entrench!)
Enjoy.


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It has been a victory for the Confederacy… but a confused one because at brigade level there was much mismanagement and uncoordination… also at divisional level if you ask me…
Lee arrives in the field… confers with Ewell and A.P.Hill but decides to wait for Longstreet…
On the Union side, the most difficult of manoeuvres is succesful… retreat under pressure of a bigger Army… and reorganization on the high ground.
JEB Stuart still away and Lee in the dark.






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The solo wargame (or reenacment as I prefer to call them) is going on quite historically.
Summing up, Lee does not want a general engagement without Longstreet which is the farthest of the action.
Barlow’s Division has got a piece of high ground on the extreme Union right flank but his position is “in the air”… with lots of space empty behind him… and he is under heavy pressure.
The Union center is holding up before uncoordinated attacks.
Enjoy!




